2017-11-08.

Introduction / Glossary:

       changes in highlight of the examples.

new entries; Orbital Eccentricity.


Mechanics and Context of a New Game / Principles of the Colonization and Expansion Phases: some additions.


Mechanics and Context of a New Game / Colonization Phase System (CPS): addition and swap of the content from encyclopedia.xml and reformat done. Linking of subtopics.


Mechanics and Context of a New Game / Colonization Phase System (CPS) / Player's Faction Statuses: added this new topic and its content.



2017-10-26.

Mechanics and Context of a New Game / Time Flow System (TFS) / The Tasks Subsystem: added this new topic.


Mechanics and Context of a New Game / Colonization Phase System (CPS) / The Objectives: added this new topic.


Mechanics and Context of a New Game / Colony Simulation Model (CSM): corrected the abbreviation from CPS to CSM.


2017-10-09.

The Background / Power Blocs / Magellan Unity / Common Core of Technologies and Orientations: added its content.


Mechanics and Context of a New Game / Principles of the Colonization and Expansion Phases: added this new topic and its content.


Introduction / Glossary:

       changes in general formatting.

new entries; Albedo and Orbit Distance.

Bioroid is corrected and a bit expanded.


2017-10-05.

Introduction / Glossary: new entries; Bioroid and Cybershell.


The Background / Power Blocs / Magellan Unity / History: replaced New Europe, of the last paragraph, by "this faction".


The Background / Power Blocs / Magellan Unity / Society: added this new topic and its content.


The Background / Power Blocs / Magellan Unity / Technology - Artificial Intelligences and Cybershellls: added this new topic and its content.


The Background / Power Blocs / Magellan Unity / Technology - Biotechnologies and Bioroids: added this new topic and its content.


The Background / Power Blocs / Magellan Unity / Common Core of Technologies and Orientations: added this new topic.


The Background / Power Blocs / Magellan Unity / Colonization Politics: added this new topic and its content.


2017-09-18.

Power Blocs: added History topic to all the factions, outside of the MUN.


2017-08-01.

(General) the swapping of the content from encyclopedia.xml to the Knowledge Base begin.


Introduction: a link is added with the GitHub page of the source code.


Introduction / About FARC: under License, the text is modified with: "FAR Colony is distributed under the GPL 3 license and is free and open source."


Mechanics and Context of a New Game: swap from the encyclopedia with the list of the current game systems present in FARC, and linking of all of them.


Mechanics and Context of a New Game / Time Flow System (TFS): added this new topic.


Mechanics and Context of a New Game / The Asymmetrical Relation with the Non-Player's Factions: added this new topic. Swap of the content from encyclopedia.xml and reformat done.


Mechanics and Context of a New Game / Colonization Phase System (CPS): added the abbreviation into the topic's title.


Mechanics and Context of a New Game / Colony Simulation Model (CSM): added this new topic.


Mechanics and Context of a New Game / Socio-Political Matrix (SPM): added this new topic.


Mechanics and Context of a New Game / Research and Development System (RDS): added this new topic.


Mechanics and Context of a New Game / Production System: added this new topic.


Mechanics and Context of a New Game / Planetary Exploration System (PES): added this new topic.


2017-05-29.

Introduction: addition of this child topic to inform about the last changes.


Introduction / About FARC: the correct font is used for the text. It wasn't like the rest due to a bad copy/paste.


Introduction / Glossary: new entries; Extrasolar System, Star System, Stellar System, Transworld Corporation.


Introduction / FAQ: the correct font is used for the text. It wasn't like the rest due to a bad copy/paste. Some formatting has also been applied.


The Background: populated section with some explanations and links to each respective subsection.


The Background / The Context of the Game: populated section.


The Background / General History: populated section.


The Background / Power Blocs: populated section with some explanations and links to each respective subsection.


The Background / Power Blocs / Magellan Unity (MUN): addition of the child topic History and its text.

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